论文标题

从RGB序列扫描的3D对象

In-Hand 3D Object Scanning from an RGB Sequence

论文作者

Hampali, Shreyas, Hodan, Tomas, Tran, Luan, Ma, Lingni, Keskin, Cem, Lepetit, Vincent

论文摘要

我们提出了一种用单眼相机对未知物体的3D扫描方法。我们的方法取决于神经隐式表面表示,该表面表示既捕获对象的几何形状和外观,但是与大多数基于NERF的方法相比,我们不假定已知摄像机对象相对姿势。相反,我们同时优化了对象形状和姿势轨迹。由于在所有形状和姿势参数上的直接优化都容易失败而没有粗级初始化,因此我们提出了一种增量方法,该方法通过将序列分为精心选择的重叠段开始,其中优化可能会成功。我们重建对象形状并在每个段内独立跟踪其姿势,然后在执行全局优化之前合并所有段。我们表明,我们的方法能够重建纹理和具有挑战性的无纹理对象的形状和颜色,优于仅依赖外观特征的经典方法,并且其性能与假定已知相机姿势的最新方法接近。

We propose a method for in-hand 3D scanning of an unknown object with a monocular camera. Our method relies on a neural implicit surface representation that captures both the geometry and the appearance of the object, however, by contrast with most NeRF-based methods, we do not assume that the camera-object relative poses are known. Instead, we simultaneously optimize both the object shape and the pose trajectory. As direct optimization over all shape and pose parameters is prone to fail without coarse-level initialization, we propose an incremental approach that starts by splitting the sequence into carefully selected overlapping segments within which the optimization is likely to succeed. We reconstruct the object shape and track its poses independently within each segment, then merge all the segments before performing a global optimization. We show that our method is able to reconstruct the shape and color of both textured and challenging texture-less objects, outperforms classical methods that rely only on appearance features, and that its performance is close to recent methods that assume known camera poses.

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