论文标题

有效跟踪团队体育运动员,特定于游戏的注释很少

Efficient tracking of team sport players with few game-specific annotations

论文作者

Maglo, Adrien, Orcesi, Astrid, Pham, Quoc-Cuong

论文摘要

团队运动分析的要求之一是跟踪和识别球员。在视频监视的背景下,已经提出了许多跟踪和重新识别方法。在公共数据集(例如MOT挑战)上进行测试时,它们显示出非常令人信服的结果。但是,当应用于播放器跟踪时,这些方法的性能并不令人满意。确实,除了非常快速地移动并经常被遮挡外,玩家还穿着同样的球衣,这使得重新识别的任务非常复杂。最新的跟踪方法是针对团队运动环境的更专门开发的。由于缺乏公共数据,这些方法使用的私人数据集使与它们进行比较。在本文中,我们提出了一种新的通用方法,可以在完整的比赛中跟踪团队运动玩家,这要归功于通过半互动系统收集的人类注释很少。非歧义的曲目及其外观功能会自动通过检测和重新识别网络自动生成公共数据集。然后,一种增量的学习机制训练变压器,使用很少的游戏人类注释对身份进行分类。最后,通过关联算法链接曲目。我们在具有挑战性的橄榄球七人数据集中证明了方法的效率。为了克服缺乏公共体育跟踪数据集,我们将在https://kalisteo.cea.fr/index.php/free-resources/上公开发布此数据集。我们还表明,如果可以以最小的分辨率观察到,我们的方法可以在完整比赛中跟踪橄榄球七分球员,而每位播放器只有6秒钟的长度曲目。

One of the requirements for team sports analysis is to track and recognize players. Many tracking and reidentification methods have been proposed in the context of video surveillance. They show very convincing results when tested on public datasets such as the MOT challenge. However, the performance of these methods are not as satisfactory when applied to player tracking. Indeed, in addition to moving very quickly and often being occluded, the players wear the same jersey, which makes the task of reidentification very complex. Some recent tracking methods have been developed more specifically for the team sport context. Due to the lack of public data, these methods use private datasets that make impossible a comparison with them. In this paper, we propose a new generic method to track team sport players during a full game thanks to few human annotations collected via a semi-interactive system. Non-ambiguous tracklets and their appearance features are automatically generated with a detection and a reidentification network both pre-trained on public datasets. Then an incremental learning mechanism trains a Transformer to classify identities using few game-specific human annotations. Finally, tracklets are linked by an association algorithm. We demonstrate the efficiency of our approach on a challenging rugby sevens dataset. To overcome the lack of public sports tracking dataset, we publicly release this dataset at https://kalisteo.cea.fr/index.php/free-resources/. We also show that our method is able to track rugby sevens players during a full match, if they are observable at a minimal resolution, with the annotation of only 6 few seconds length tracklets per player.

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