论文标题

有证据的算法说服力

Algorithmic Persuasion with Evidence

论文作者

Hoefer, Martin, Manurangsi, Pasin, Psomas, Alexandros

论文摘要

在有证据的说服力游戏中,发件人有私人信息。通过提供有关信息的证据,发件人希望说服接收者采取一项行动(例如,聘请求职者或定罪被告)。发件人的实用程序仅取决于接收者是否采取了操作。接收器的实用程序取决于操作和发件人的私人信息。我们研究三种自然变化。首先,我们考虑计算游戏平衡而没有承诺能力的问题。其次,我们考虑了一种说服力变体,即发件人对信号方案提出了诉讼,并且在看到证据后,接收者是否采取了行动。第三,我们研究了一个代表团变体,如果提出某些证据,接收者首先承诺采取行动,并且发件人提供了证据以最大程度地提高采取行动的概率。我们通过计算晶状体研究这些变体,并为特殊情况提供硬度结果,最佳近似算法和多项式时间算法。我们的结果之一是一种近似算法,该算法是一个可能引起独立关注的半决赛程序,因为据我们所知,这是算法经济学中第一个这样的近似算法。

In a game of persuasion with evidence, a sender has private information. By presenting evidence on the information, the sender wishes to persuade a receiver to take a single action (e.g., hire a job candidate, or convict a defendant). The sender's utility depends solely on whether or not the receiver takes the action. The receiver's utility depends on both the action and the sender's private information. We study three natural variations. First, we consider the problem of computing an equilibrium of the game without commitment power. Second, we consider a persuasion variant, where the sender commits to a signaling scheme and the receiver, after seeing the evidence, takes the action or not. Third, we study a delegation variant, where the receiver first commits to taking the action if being presented certain evidence, and the sender presents evidence to maximize the probability the action is taken. We study these variants through the computational lens, and give hardness results, optimal approximation algorithms, and polynomial-time algorithms for special cases. Among our results is an approximation algorithm that rounds a semidefinite program that might be of independent interest, since, to the best of our knowledge, it is the first such approximation algorithm in algorithmic economics.

扫码加入交流群

加入微信交流群

微信交流群二维码

扫码加入学术交流群,获取更多资源