论文标题

悬浮模拟器:虚拟现实中的原型超声悬浮界面

Levitation Simulator: Prototyping Ultrasonic Levitation Interfaces in Virtual Reality

论文作者

Paneva, Viktorija, Bachynskyi, Myroslav, Müller, Jörg

论文摘要

我们介绍了悬浮模拟器,该系统使研究人员和设计师能够在虚拟现实中迭代发展和原型悬浮界面思想。这包括用户测试和正式实验。我们得出了在这种界面中悬浮粒子运动的模型。基于此,我们开发了VR中悬浮界面的交互式模拟,该模拟表现出真实界面的动力学属性。 FITTS定律指向研究的结果表明,悬浮模拟器具有与实际原型相当的性能。我们开发了前两个互动游戏,专门用于悬浮界面:Levishooter和BeadBounce,在悬浮模拟器中,然后在实际界面上实现它们。我们的结果表明,在两个环境中,参与者在玩游戏时经历了类似的用户参与度。我们将悬浮模拟器作为开源,从而使悬浮研究民主化,而无需使用悬浮设备。

We present the Levitation Simulator, a system that enables researchers and designers to iteratively develop and prototype levitation interface ideas in Virtual Reality. This includes user tests and formal experiments. We derive a model of the movement of a levitating particle in such an interface. Based on this, we develop an interactive simulation of the levitation interface in VR, which exhibits the dynamical properties of the real interface. The results of a Fitts' Law pointing study show that the Levitation Simulator enables performance, comparable to the real prototype. We developed the first two interactive games, dedicated for levitation interfaces: LeviShooter and BeadBounce, in the Levitation Simulator, and then implemented them on the real interface. Our results indicate that participants experienced similar levels of user engagement when playing the games, in the two environments. We share our Levitation Simulator as Open Source, thereby democratizing levitation research, without the need for a levitation apparatus.

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