论文标题

AR-Therapist:AR-GAME环境作为ADHD患者的CBT的设计和模拟

AR-Therapist: Design and Simulation of an AR-Game Environment as a CBT for Patients with ADHD

论文作者

Alqithami, Saad, Alzahrani, Musaad, Alzahrani, Abdulkareem, Mustafa, Ahmed

论文摘要

注意缺陷多动障碍是最常见的神经发育障碍之一,其中患者遇到与注意力不集中,多动症和冲动性有关的困难。这些患者需要一种心理疗法使用认知行为疗法(CBT)来增强他们的思维方式和行为方式。这种类型的疗法在治疗焦虑和抑郁症患者方面很常见,但也可用于治疗自闭症,强迫症和创伤后应激障碍。传统CBT的一个主要局限性是治疗师在指定的治疗计划后可能面临难以优化患者的神经心理刺激的困难。其他限制包括治疗师的可用性,可及性和经验水平。因此,本文旨在设计和模拟一种通用的认知模型,该模型可以用作传统CBT的适当替代方法,我们称为“ Ar-therapist”。该模型利用了增强现实的当前发展,使患者参与实际和虚拟游戏的环境。

Attention Deficit Hyperactivity Disorder is one of the most common neurodevelopmental disorders in which patients have difficulties related to inattention, hyperactivity, and impulsivity. Those patients are in need of a psychological therapy use Cognitive Behavioral Therapy (CBT) to enhance the way they think and behave. This type of therapy is mostly common in treating patients with anxiety and depression but also is useful in treating autism, obsessive compulsive disorder and post-traumatic stress disorder. A major limitation of traditional CBT is that therapists may face difficulty in optimizing patients' neuropsychological stimulus following a specified treatment plan. Other limitations include availability, accessibility and level-of-experience of the therapists. Hence, this paper aims to design and simulate a generic cognitive model that can be used as an appropriate alternative treatment to traditional CBT, we term as "AR-Therapist." This model takes advantage of the current developments of augmented reality to engage patients in both real and virtual game-based environments.

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