论文标题
混合与匹配:通过原位的改变和混合现实中模型存储库的建模省略建模
Mix&Match: Towards Omitting Modelling Through In-Situ Alteration and Remixing of Model Repository Artifacts in Mixed Reality
论文作者
论文摘要
建模工具的可访问性是采用个人制造的核心驱动因素之一。随后,像Thingiverse这样的模型存储库成为了(新手)制造商流程中的重要工具。它们使他们能够缩短甚至省略设计过程,将大部分努力卸载给其他各方。但是,诸如仅在用户环境内部存在的周围约束(例如清除率)之类的步骤也不能类似地外包。我们提出了混合和匹配基于混合现实的系统,该系统允许用户浏览模型存储库,原位预览模型,并以简单而直接的方式使其适应其环境。 Mix&Match旨在为用户提供CSG操作,这些操作可以基于虚拟和真实几何。我们提出了混合与匹配的相互作用模式和场景,这是混合现实和模型存储库的组合。这可以为新手和专家制造商几乎无销量的个人制造。
The accessibility of tools to model artifacts is one of the core driving factors for the adoption of Personal Fabrication. Subsequently, model repositories like Thingiverse became important tools in (novice) makers' processes. They allow them to shorten or even omit the design process, offloading a majority of the effort to other parties. However, steps like measurement of surrounding constraints (e.g., clearance) which exist only inside the users' environment, can not be similarly outsourced. We propose Mix&Match a mixed-reality-based system which allows users to browse model repositories, preview the models in-situ, and adapt them to their environment in a simple and immediate fashion. Mix&Match aims to provide users with CSG operations which can be based on both virtual and real geometry. We present interaction patterns and scenarios for Mix&Match, arguing for the combination of mixed reality and model repositories. This enables almost modelling-free personal fabrication for both novices and expert makers.